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CS 462 - Engaging in Virtual Worlds

  • 4 credits
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A hands-on introduction to the fundamental concepts and practices required to design, develop, and adapt virtual 3D worlds using mature, state-of-the-art tools. Basics of 3D modeling, scene construction, lighting, rendering, and properties; bringing objects into motion, characters to life, and interactions into the world.


CS 253 with a minimum grade of C; DSCI 369 with a minimum grade of C or MATH 229 with a minimum grade of C or MATH 369 with a minimum grade of C.

Textbooks and Materials

Please check the CSU Bookstore for textbook information.  Textbook listings are available at the CSU Bookstore about 3 weeks prior to the start of the term.


Nathaniel Blanchard