A hands-on introduction to the fundamental concepts and practices required to design, develop, and adapt virtual 3D worlds using mature, state-of-the-art tools. Basics of 3D modeling, scene construction, lighting, rendering, and properties; bringing objects into motion, characters to life, and interactions into the world.
Prerequisite
CS 253 with a minimum grade of C; DSCI 369 with a minimum grade of C or MATH 229 with a minimum grade of C or MATH 369 with a minimum grade of C.
Textbooks and Materials
Please check the CSU Bookstore for textbook information. Textbook listings are available at the CSU Bookstore about 3 weeks prior to the start of the term.
Instructors