CS 410 - Introduction to Computer Graphics

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Computer graphics is the science of rendering a model of a world (either real or imagined) to a photo-realistic image. Specific topics include geometric modeling, perspective projection, illumination, reflectance, atmospheric effects and anti-aliasing. Students will be challenged to combine this new knowledge with their backgrounds in object-oriented programming and linear algebra to build a ray tracer from scratch.

Prerequisite

CS 253 (Problem Solving with a C or better); MATH 229 (Matrices and Linear Equations with a C or better) or MATH 369 (Linear Algebra I with a C or better).

Instructors

J. Ross Beveridge
J. Ross Beveridge

(970) 491-5877 | ross@cs.colostate.edu

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